Brawl - Giga Bowser - Action - 0x123
Entry Script
- UnknownEvent { namespace: 0x1f, code: 0x11, unk1: 0x0, arguments: [Value(2)] }
- loop Infinite times:
- if (OnGround)
- SetEdgeSlide(StayOn)
- ChangeSubaction(FinalEnd)
- UnknownEvent { namespace: 0x4, code: 0x2, unk1: 0x0, arguments: [Requirement { flip: false, ty: InAir }] }
- else
- SetEdgeSlide(Airbourne)
- ChangeSubaction(FinalAirEnd)
- UnknownEvent { namespace: 0x4, code: 0x2, unk1: 0x0, arguments: [Requirement { flip: false, ty: OnGround }] }
- LoopRest
Exit Script